Horror is a very specific genre. It relies not so much on dialogue, as on building the atmosphere of dread with clever editing and planting/pay-off technique. Of course this has to be established in the script first. (Remember the corridor scene from The Shining?)
Watch the TV film below and see if you can find out how the viewer is being manipulated.
Pay attention to movement and camera angles , cuts between scenes, editing, and planting certain ideas quite early on.
Wednesday, 22 December 2010
Thursday, 16 December 2010
Wednesday, 15 December 2010
ADAPTING EXISTING MATERIAL
Picking a favorite script to retype is one of exercises recommended to young writers who are serious about learning their craft. It helps to understand the structure and gives practice in describing action in lean paragraphs and writing authentic, snappy dialogue.
Another technique, which is slightly more demanding, is adapting a short story and turning it into a script. The writer can use some of existing action and dialogue but has to fill in the blanks with the rest. The key is to match the tone and blend existing and new scenes seamlessly.
But the most creative approach is to adapt a story by PUTTING A SPIN ON IT. That approach will inevitably result in the change in characters' motivation, their mutual relationship, alteration of the plot, and different feel to the dialogue.
Below are few examples (taken from different media):
1. RARE EXPORTS INC. (short film)
2. LEGENDS: THE ENCHANTED (graphic novel)
3. HOODWINKED! (feature film)
... and a Christmas BONUS ;-)
Another technique, which is slightly more demanding, is adapting a short story and turning it into a script. The writer can use some of existing action and dialogue but has to fill in the blanks with the rest. The key is to match the tone and blend existing and new scenes seamlessly.
But the most creative approach is to adapt a story by PUTTING A SPIN ON IT. That approach will inevitably result in the change in characters' motivation, their mutual relationship, alteration of the plot, and different feel to the dialogue.
Below are few examples (taken from different media):
1. RARE EXPORTS INC. (short film)
2. LEGENDS: THE ENCHANTED (graphic novel)
3. HOODWINKED! (feature film)
... and a Christmas BONUS ;-)
Wednesday, 8 December 2010
Writing session 1 - start with the basics
Elaborate stories with multiple characters are really difficult to execute. But "more" doesn't always mean "better". Sometimes it's the "little" that counts.
Below you have three TROPFEST shorts. Each of them may serve as an illustration of what "little" you may employ to arrive at a very satisfying result.
1. HIGH CONCEPT (or changing ONE rule in the exisiting universe)
An Imaginary Life (concept: "imaginary friends are real")
2. SINGLE CHARACTER
The Story of Bubble Boy (focus on one character only, quirks, full character arc)
3. PLANTING & PAY-OFFS (implementing a twist into a very simple story)
The Lighter (single character, single location, simple action + a twist)
Below you have three TROPFEST shorts. Each of them may serve as an illustration of what "little" you may employ to arrive at a very satisfying result.
1. HIGH CONCEPT (or changing ONE rule in the exisiting universe)
An Imaginary Life (concept: "imaginary friends are real")
2. SINGLE CHARACTER
The Story of Bubble Boy (focus on one character only, quirks, full character arc)
3. PLANTING & PAY-OFFS (implementing a twist into a very simple story)
The Lighter (single character, single location, simple action + a twist)
Wednesday, 1 December 2010
CHARACTER ARCHETYPES
I. CHARACTER ARCHETYPES
An archetype is a model of a person or personality. Generally, it's possible to assess the characters in a screenplay and 'assign' an archetype to them. There are literally hundreds of archetypes in stories and literature, but five primary character archetypes appear in most movies:
- Protagonist
- Nemesis (antagonist)
- Attractor (romance)
- Mentor (wisdom)
- Trickster
They are natural extensions from a story's central character - the Protagonist:
* Who is the story's Protagonist?
The first, most basic question of any story.
* What does the Protagonist want?
This is the Protagonist's External World goal and is tied to the plot's end point.
* What does the Protagonist need?
This is the Protagonist's Internal World goal and is tied to their transformation end point.
* Who is trying to keep the Protagonist from their goal?
This is the story's Nemesis who functions in opposition to the Protagonist.
* Who is connected to the Protagonist's emotional growth?
This is the story's Attractor who functions in connection with the Protagonist's 'heart.'
* Who is connected to the Protagonist's intellectual growth?
This is the story's Mentor who functions in connection with the Protagonist's 'head.'
* Who tests the Protagonist to deepen the Protagonists 'heart' and 'heart' transformation?
This is the story's Trickster who functions sometimes as Protagonist's ally, sometimes as his/her enemy.
These five are the primary character archetypes, present in most movies, and they function as integral parts, both in the plot and in the Protagonist's psychological journey, what can be called the 'transformation arc.'
(From Zimbio)
1) Jack Sparrow
2) Gandalf
3) Trinity
4) The Joker
5) Andy Dufresne
* Jessica Rabbit
** Hannibal Lecter
The Silence of the lambs deleted scenes - part 1 of 3
Załadowane przez: at79. - Zobacz więcej filmów i wideo
II. THE HERO'S JOURNEY (Joseph Campbell's model, taken from Go Into The Story)
Star Wars: A New Hope / Martix - break-up:
An archetype is a model of a person or personality. Generally, it's possible to assess the characters in a screenplay and 'assign' an archetype to them. There are literally hundreds of archetypes in stories and literature, but five primary character archetypes appear in most movies:
- Protagonist
* Anti-Hero
- Nemesis (antagonist)
* Shadow
* Threshold Guardian
- Attractor (romance)
- Mentor (wisdom)
* Herald
* Oracle
- Trickster
* Shapeshifter
* Comic relief
They are natural extensions from a story's central character - the Protagonist:
* Who is the story's Protagonist?
The first, most basic question of any story.
* What does the Protagonist want?
This is the Protagonist's External World goal and is tied to the plot's end point.
* What does the Protagonist need?
This is the Protagonist's Internal World goal and is tied to their transformation end point.
* Who is trying to keep the Protagonist from their goal?
This is the story's Nemesis who functions in opposition to the Protagonist.
* Who is connected to the Protagonist's emotional growth?
This is the story's Attractor who functions in connection with the Protagonist's 'heart.'
* Who is connected to the Protagonist's intellectual growth?
This is the story's Mentor who functions in connection with the Protagonist's 'head.'
* Who tests the Protagonist to deepen the Protagonists 'heart' and 'heart' transformation?
This is the story's Trickster who functions sometimes as Protagonist's ally, sometimes as his/her enemy.
These five are the primary character archetypes, present in most movies, and they function as integral parts, both in the plot and in the Protagonist's psychological journey, what can be called the 'transformation arc.'
(From Zimbio)
1) Jack Sparrow
2) Gandalf
3) Trinity
4) The Joker
5) Andy Dufresne
* Jessica Rabbit
** Hannibal Lecter
The Silence of the lambs deleted scenes - part 1 of 3
Załadowane przez: at79. - Zobacz więcej filmów i wideo
II. THE HERO'S JOURNEY (Joseph Campbell's model, taken from Go Into The Story)
Star Wars: A New Hope / Martix - break-up:
I: Departure | ||
The call to adventure | Princess Leia's message | "Follow the white rabbit" |
Refusal of the call | Must help with the harvest | Neo won't climb out window |
Supernatural aid | Obi-wan rescues Luke from sandpeople | Trinity extracts the "bug" from Neo |
Crossing the first threshold | Escaping Tatooine | Neo is taken out of the Matrix for the first time |
The belly of the whale | Trash compactor | Torture room |
II: Initiation | ||
The road of trials | Lightsaber practice | Sparring with Morpheus |
The meeting with the goddess | Princess Leia (wears white, in earlier scripts was a "sister" of a mystic order) | The Oracle |
Temptation away from the true path1 | Luke is tempted by the Dark Side | Cypher (the failed messiah) is tempted by the world of comfortable illusions |
Atonement with the Father | Darth and Luke reconcile | Neo rescues and comes to agree (that he's The One) with his father-figure, Morpheus |
Apotheosis (becoming god-like) | Luke becomes a Jedi | Neo becomes The One |
The ultimate boon | Death Star destroyed | Humanity's salvation now within reach |
III: Return | ||
Refusal of the return | "Luke, come on!" Luke wants to stay to avenge Obi-Wan | Neo fights agent instead of running |
The magic flight | Millennium Falcon | "Jacking in" |
Rescue from without | Han saves Luke from Darth | Trinity saves Neo from agents |
Crossing the return threshold | Millennium Falcon destroys pursuing TIE fighters | Neo fights Agent Smith |
Master of the two worlds | Victory ceremony | Neo's declares victory over machines in final phone call |
Freedom to live | Rebellion is victorious over Empire | Humans are victorious over machines |
Common Mythic Elements | ||
Two Worlds (mundane and special) | Planetside vs. The Death Star | Reality vs. The Matrix |
The Mentor | Obi-Wan Kenobi | Morpheus |
The Oracle | Yoda | The Oracle |
The Prophecy | Luke will overthrow the Emperor | Morpheus will find (and Trinity will fall for) "The One" |
Failed Hero | Biggs | In an early version of the script, Morpheus once believed that Cypher was "The One" |
Wearing Enemy's Skin | Luke and Han wear stormtrooper outfits | Neo jumps into agent's skin |
Shapeshifter (the Hero isn't sure if he can trust this character) | Han Solo | Cypher |
Animal familiar | R2-D2, Chewbacca | N/A |
Chasing a lone animal into the enchanted wood (the animal usually gets away) | Luke follows R2 into the Jundland Wastes; The Millennium Falcon follows a lone TIE fighter into range of the Death Star | Neo "follows the white rabbit" to the nightclub where he meets Trinity |
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